Modeling the BMW E30 M3
Posted on November 05, 2008 at 07:26 AM
A couple of weeks ago I started to learn 3DS Max. Every time you start learning something, you should always, and I mean always:
- Learn the very basics
- Think of a project, and learn more when you are working on that project.
That being said, I chose to model my car in 3DS Max. Well, not really, because mine is not an M, but the M's body-kit is nicer.
The hood is ready, so here it is:
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| From 3DS Max - E30 |
| From 3DS Max - E30 |
Any feedback is welcome.
Coming next: front wing.


Comments
Looking good so far, i want a hood like that on my future e36 :)
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